Le Notti del terrore / Zombi 3 / Burial Ground / The Zombie Dead
Review by Thomas Scalzo
Posted on 12 October 2007
Source Shriek Show DVD
Reviews Let Sleeping Corpses Lie
Reviews City of the Living Dead
Reviews Night of the Creeps
Categories 31 Days of Horror
As the 1970s drew to a close, the horror world witnessed the release of two of the most successful, and influential, zombie films of them all: George A. Romero’s Dawn of the Dead, and Lucio Fulci’s Zombie. Although widely different in terms of storyline, narrative style, and zombie particulars, the two films share an intense pessimism about the fate of humanity, a dark vision of an inevitable zombie apocalypse, and a singular fixation on the celebration of gore.
Sadly, in the worldwide rush to churn out money-making knock-offs, many filmmakers concentrated their efforts on this last trait alone, offering pictures with increasingly outlandish exhibitions of the gruesome and largely ignoring the deft storytelling touches and measured characterizations that brought a sense of parity to Romero’s and Fulci’s work. Our second zombie film of the month, Andrea Bianchi’s The Nights of Terror, is a striking example of such cinematic imbalance, a film that cares for nothing but zombie mayhem, and subsequently pushes the cynical, eternal apocalypse-style of zombie film to its endurable limits.
Although the story does include a brief opening dramatization of how the zombies came to be (curious professor removes warding seal from ancient necropolis housing evil Etruscan corpses), the information is disseminated quickly and then treated as superfluous. There are no heated debates as to how these creatures may have come into existence, no inquisitive pseudo-sleuths desperately trying to get to the bottom of the mystery. Once the zombies arrive, there is no time for the humans to focus on anything but survival.
As such, we learn next to nothing about Bianchi’s protagonists, only that they have come to a desolate mansion to while away the summer days, and one or more of them have some connection to the professor. And sadly, we are afforded little chance to observe their everyday antics or revel in their obliviousness of the situation, for almost immediately after they arrive, the zombies appear and begin killing them. There are no warnings, no ominous bumps in the night, no false scares to build up the horror tension. One minute the world is fine, the next, the zombies are everywhere.
Besides the obvious intention of getting us to the gore as quickly as possible, a narrative structure that skims over plot and character has the secondary effect of laying bare the utter indifference at the heart of the apocalyptic zombie film. For in a world where the dead can return to life, does it matter where these particular zombies come from or why they exist? It is enough that they have arrived and cannot be stopped. And why does it matter who these human victims are? They are merely zombie fodder, the first in what we can only imagine will be an endless succession of hapless victims.
For Bianchi’s ghouls are not mindless, shuffling, garden-variety zombies. They are genuine monsters, replete with sharp fangs and hideous, inhuman faces. That what little background we get on these ruthless Etruscans implies that they have been lying dormant for centuries, eagerly awaiting their chance to rise, suggests that what we are witnessing is not an unfortunate accident but a predestined assault—the zombies a personification of a nameless and timeless evil. Add to this the realization that Bianchi’s creatures are diabolically crafty, devising complex strategies and working as a team to achieve their gruesome goals, and any hope we may have entertained for the humans in this film, or humanity as a whole, is shattered.
The following example epitomizes the creative horrors these creatures are capable of. Besieged in the mansion, the humans desperately attempt to barricade all entrances. Seeing an open window at the end of the second floor hallway, a young woman races to the portal, and reaches out to draw the shutters closed. Suddenly, she screams in pain. A spike has pierced her hand, pinning it to the thick wood of the shutter. Looking down, she sees a group of the undead moving out of the shadows, the first part of their plan complete. As the woman struggles to free herself, her hand tearing in vain against the spike, one of the zombies raises a large scythe above the girl’s head, carefully moves it into position just above her neck, and then patiently forces it down. It is a morbidly beautiful scene, pregnant with tension and the chill of impending doom.
Though the film is rife with similar moments of majestically grim excellence, however, the sheer quantity and incessantness of the horrific acts ultimately leaves us desperate for something to offset the unrelenting gore. For without the occasional reprieve from the shocking violence, we no longer look forward to each new attack with unbridled enthusiasm, but instead grow increasingly benumbed to the horrors we are witnessing. But Bianchi offers no quarter, choosing instead to pile on the atrocities, confining his humans within increasingly vulnerable structures, forcing them to confront both the endless Etruscan assault and the inevitable zombification of their murdered friends, and plunging us ever deeper into the soul-crushing hopelessness of his world.
That’s What You Get for Walking Too Close to the Window
The Elephant Man1980
My Bloody Valentine1981
Who Can Kill a Child?1976
Let Sleeping Corpses Lie1974
John Carpenter’s Vampires1998
A Warning to the Curious1972
The Nights of Terror1981
Death Becomes Her1992
Alice, Sweet Alice1976
Invocation of My Demon Brother1969
Emanuelle and the Last Cannibals1977
The Wicker Man1973
The Legend of the 7 Golden Vampires1974
Chew on This2005
Night of the Creeps1986
Night of the Lepus1972
Army of Darkness1992